Unreal Engine Marketplace link: https://unrealengine.com/marketplace/en-US/product/uus-animation-set
Animation list: https://docs.google.com/spreadsheets/d/1MizRjPl3EtA9zLFfZpAiNst-vOS6OroM4Ap4uJ3sW3Q/edit?usp=sharing.
Discord server for support and community: https: //discord.gg/HWmKtWB6UY.
My animation pack contains the necessary animations for unarmed, upright, strafing character locomotion. Special emphasis has been placed on creating animations that blend well within Blend Spaces. Start, Loop, Stop, and Pivot animations for walking and jogging gaits blend within Blend Spaces, allowing for effectively infinite coverage, which benefits designers using: (1) a conventional locomotion system; or (2) a system relying on pose extraction algorithms for motion matching. Similarly, Turn-In-Place animations also blend well within Blend Spaces, allowing designers the freedom to have a character turn to an exact angle rather than only the angles authored into the animations.
Check out my Animation Matching Suite: https://youtu.be/698GN_xB7zk. It contains pose matching and distance matching nodes for Blend Space assets!
Note: Animations are built for the UE5 Manny, but they have also been retargeted to the UE4 mannequin for convenience. Therefore, the pack comes with animations on both the UE5 Manny and UE4 mannequin skeletons, but I officially support only animations on the UE5 Manny.
Timestamps
0:00 - Intro
0:02 - Overview with points of interest
1:21 - Animation reel: jogging, walking, and turn-in-place animations.
5:52 - Animation showcase
7:20 - Outro
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