The Beastmen were the first major faction DLC in the Total War Warhammer trilogy, and it shows. Their campaign mechanics and unit roster are overshadowed substantially by factions like the Tomb Kings, and there are a lot of missing units. How can they be improved and expanded upon with Legendary Lords, start positions, new units like the Doombull and Ghorgon, and new mechanics in a way that will get them ready for Total War Warhammer 3?
Ethically Challenged DeviantArt - https://www.deviantart.com/ethicallychallenged/gallery/
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