Anyone remember Terraria? It was brilliant, wasn't it? Loads of bosses, loads of content and a really satisfying world to explore- but what's the secret behind Terraria's enduring success?
Mastery is an interesting concept, and one Terraria explores really well, so let's join the Architect and deep dive into how we don't just get better at games, we master them.
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The Mods:
Calamity
Thorium
Terraria Overhaul
Magic Storage
Boss Checklist
Recipe Browser
You Saw:
Terraria (2012)
Risk of Rain 2 (TBR)
Fire Emblem: Path of Radiance: (2005)
Dark Souls: (2012)
Eternal Card Game: (2018)
Sonic Mania (2017)
Shovel Knight (2014)
Ikaruga (2001)
Super Mario 64 (1996)
Metroid Prime (2002)
Minecraft (2009)
Bioshock (2007)
Darkest Dungeon (2016)
Super Mario Galaxy 2 (2012)
Dwarf Fortress Steam Edition (NO IDEA BUT GET HYPE!)
SnakeyBus (2019)
Renowned Explorers (2015)
Dead Cells (2018)
The Hex (2018)
Heaven's Vault (2019)
DUSK (2018)
ISLANDERS (2019)
Wandersong (2018)
Dark Souls 2 (2014)
Toki Tori 2 + (2013)
A Hat in Time (2017)
World Of Warcraft (2004)
Interesting Links:
Notch? Who's that?
https://www.eurogamer.net/articles/2019-03-28-minecraft-removes-references-to-notch
Great Article About Heaven's Vault
https://www.wired.com/story/heavens-vault-review/
Another good one about Terraria's Monetisation
https://www.gamesindustry.biz/articles/2017-05-09-re-logic-were-leaving-money-on-the-table-with-terraria
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